First of all you need this things :
- Prerequisite software:
- Windows 7 or later.
- A 64 bit OS is highly recommended as building on 32 bit OS is constantly becoming harder, is a lot slower and is not actively maintained.
- At least 60 GB of free space in an NTFS volume. Tip: having the chromium source in a SSD drive greatly speeds build times.
- Visual Studio 2010 Professional or Standard.
- Windows 8 SDK.
- June 2010 DirectX SDK.
- (Optional) Cygwin
- Windows 7 or later.
- Install Visual Studio 2010
- Make sure “X64 Compilers and Tools” are installed.
- Install VS2010 SP1.
- Install the Windows 8 SDK.
Note: If you install the SDK in a path different than C:Program Files (x86)Windows Kits8.0 you need to set the following following environment variable:
GYP_DEFINES=windows_sdk_path=”path to sdk”
- Install the June 2010 DirectX SDK
Note: If your install fails with the “Error Code: S1023” you may need to uninstall “Microsoft Visual C++ 2010 x64 Redistributable”. See this tip from stackoverflow: http://stackoverflow.com/questions/4102259/directx-sdk-june-2010-installation-problems-error-code-s1023
Next you’ll need to patch Windows 8 SDK
- Parts of Chromium build using the winrt headers included with the Windows 8 SDK. All the headers we use, including the WRL, can be compiled with Visual C++ 2010 with the exception of one file, asyncinfo.h. This file uses a strongly typed enum which the VS2010 compiler doesn’t understand. To workaround this for the time being, a small patch needs to be applied to the Windows 8 SDK to build with the winrt headers in VS2010:
Patch for Includewinrtasyncinfo.h
Index: asyncinfo.h===================================================================— asyncinfo.h+++ asyncinfo.h@@ -63,7 +63,7 @@#pragma once#ifdef __cplusplusnamespace ABI { namespace Windows { namespace Foundation {-enum class AsyncStatus {+enum /*class*/ AsyncStatus {Started = 0,Completed,Canceled,This patch should be applied to the file “Includewinrtasyncinfo.h” located in your Windows 8 SDK directory. If this patch is not applied, the parts of Chromium that use the Winrt headers will not compile.Note: By default the Windows 8 SDK will install to C:Program Files (x86)Windows Kits8.0. This directory will require admin privileges to write to. Easiest way to do apply this patch is tostart an administrative command prompt, cd to C:Program Files (x86)Windows Kits8.0Includewinrt, run notepad.exe asyncinfo.h and comment out or delete the word “class” on line 66.Note: For Googlers, this patch has already been applied to your SDK, everything should Just Work. - (Optional) Install cygwin
Next Build Chromium.
First of all you need to download the depot_tools from here . or the installer ( the installer is not from The Chromium Authors but I creatd it for you to easily extract it without have to waiting for a long time
After you have download it extract it to C: . Next you will need to :
- Check out the source code using a direct svn or git checkout. Do not use a tarball since it is not compatible with Windows’ svn client.
- Set up the component build (or else creating chrome_dll.pdb may fail laterl) and then regenerate the build files by running “gclient runhooks –force” in a cygwin/cmd window.
- Install API keys.
- Open the chrome/chrome.sln solution file in Visual Studio and build the solution. This can take from 10 minutes to 2 hours. More likely 1 hour.
- If you just want the Chromium browser, and none of the tests, you can speed up your build by right-clicking the chrome project in the solution explorer and selecting Build. You may want to make sure this project is the Startup project (which will display as bold) by right-clicking it and selecting Set as Startup Project. This will make Chromium (as opposed to some random test) build and run when you press F5.
[alert style=”yellow”] This Step was originally taken from Chromium Project Page. [/alert]